#pragma once

class EConsole : public IConsole
{
public:
						EConsole		( void );
						~EConsole 		( void );
	virtual void		Log				( const char *text );
	virtual void		Logf			( const char *frmt, ... );
	virtual void		LogAction		( const char *action );
	virtual void		LogWarning		( const char *warning );
	virtual void		LogError		( const char *error );
	virtual void		LogSplit		( const char *text, char fill_char );
	virtual void		LogOK			( void );
	virtual void		LogFailed		( void );
	virtual void		DropWarnings	( void );

};


